![]() ![]() When looking at the mark party, they still benefit from having and using marks, as when dominated they will (?) use those skills rather than some massive damage attack (hopefully). I imagine it's still something of a good idea to not use character's that guard, or at least to make sure that they don't have their guard equipped (no dodge guard for HM). Setup:Vestal(Junias Head, Sacred Scrolls)Plague Doctor(Feather Crystal, Blasphemous Vial)Houndmaster(Feather Crystal, Cudgel Weight)Hellion(Heavens Hairpin. My general assumption is that this is still a strong group for her, but I just wanted to check any some of the communities thinking. Getting Nae Naed by the Beguiling Siren - Need a good party composition / trinket set-up to get to the Drowned Crew. ![]() I've put together a straight up Mark Party that's all about accuracy and damage (standard formation). With the right classes and trinket setup, you can get your whole party to 120+ debuff resist, which should make it that youll never get picked. It's been a long time since I fought her, back when debuff resistance could make you effectively immune to the Call and the Arbalest gave that with her flare skill. The Sirens possession attack is considered a debuff, so if you have huge resistance (holy water helps), you can resist it. So, I'm wondering what the current thinking is as far as goes the best (or some of the best) party combos for both killing the Siren and cleaning up the rest of her Cove dungeon after.
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